LifeV
mesh Directory Reference
+ Directory dependency graph for mesh:

Files

file  BareMesh.hpp [code]
 Contains utility for importing meshes.
 
file  ConvertBareMesh.hpp [code]
 Convert a BareMesh into a RegionMesh.
 
file  ElementShapes.cpp [code]
 Contains the basic element shapes, to be used by Geometric and Finite Elements.
 
file  ElementShapes.hpp [code]
 Contains the basic element shapes, to be used by Geometric and Finite Elements.
 
file  GhostEntityData.cpp [code]
 Ghost entity data structure.
 
file  GhostEntityData.hpp [code]
 Ghost entity data structure.
 
file  GraphCutterBase.hpp [code]
 Graph cutter base class (abstract)
 
file  GraphCutterParMETIS.hpp [code]
 Class that partitions the graph associated with a mesh. Uses the ParMETIS graph processing library.
 
file  GraphCutterZoltan.hpp [code]
 Class that partitions the graph associated with a mesh. Uses the Zoltan graph processing library.
 
file  GraphUtil.hpp [code]
 Utilitary functions and type definitions for graph partitioning.
 
file  InternalEntitySelector.cpp [code]
 This file implements the standard selector for internal entities.
 
file  InternalEntitySelector.hpp [code]
 It contains the standard selector for internal entities.
 
file  Marker.cpp [code]
 Implementations for Marker.hpp.
 
file  Marker.hpp [code]
 Basic definition of markers.
 
file  MarkerDefinitions.hpp [code]
 A simple implementations of Markers.
 
file  MeshChecks.hpp [code]
 Base utilities operating on meshes.
 
file  MeshColoring.cpp [code]
 
file  MeshColoring.hpp [code]
 File containing a class for coloring meshes.
 
file  MeshData.cpp [code]
 File containing a class for handling spatial discretization.
 
file  MeshData.hpp [code]
 File containing a class for handling spatial discretization.
 
file  MeshElement.hpp [code]
 Zero dimensional entity.
 
file  MeshElementBare.cpp [code]
 Special routines to read meshes and special structures for sides and faces handling.
 
file  MeshElementBare.hpp [code]
 Special routines to read meshes and special structures for sides and faces handling.
 
file  MeshElementMarked.hpp [code]
 Geometric elements.
 
file  MeshEntity.cpp [code]
 
file  MeshEntity.hpp [code]
 This file contains the MeshEntity class.
 
file  MeshEntityContainer.hpp [code]
 The file contains two classes implementing a wrap up of Standard Library vector class to allow indexing from one.
 
file  MeshLoadingUtility.hpp [code]
 Base utilities operating on meshes.
 
file  MeshPartBuilder.hpp [code]
 Class that builds a mesh part, after the graph has been partitioned.
 
file  MeshPartitioner.hpp [code]
 Class that handles mesh partitioning.
 
file  MeshPartitionTool.hpp [code]
 Class that does flexible mesh partitioning.
 
file  MeshUtility.cpp [code]
 Base utilities operating on meshes.
 
file  MeshUtility.hpp [code]
 Base utilities operating on meshes.
 
file  MeshVertex.cpp [code]
 Zero dimensional entity.
 
file  MeshVertex.hpp [code]
 Zero dimensional entity.
 
file  MeshVolumeSubdivision.hpp [code]
 
file  NeighborMarker.hpp [code]
 
file  RegionMesh.cpp [code]
 File containing 3D Mesh Class Implementation.
 
file  RegionMesh.hpp [code]
 File containing Mesh Classes.
 
file  RegionMesh1DBuilders.hpp [code]
 Contains methods to generate 1D meshes.
 
file  RegionMesh1DStructured.hpp [code]
 Contains methods to generate 1D meshes.
 
file  RegionMesh2DStructured.cpp [code]
 Contains methods which generate 2D structured meshes.
 
file  RegionMesh2DStructured.hpp [code]
 Contains methods which generate 2D structured meshes.
 
file  RegionMesh3DStructured.cpp [code]
 Contains methods which generate structured meshes.
 
file  RegionMesh3DStructured.hpp [code]
 Contains methods which generate structured meshes.