LifeV
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Files | |
file | BareMesh.hpp [code] |
Contains utility for importing meshes. | |
file | ConvertBareMesh.hpp [code] |
Convert a BareMesh into a RegionMesh. | |
file | ElementShapes.cpp [code] |
Contains the basic element shapes, to be used by Geometric and Finite Elements. | |
file | ElementShapes.hpp [code] |
Contains the basic element shapes, to be used by Geometric and Finite Elements. | |
file | GhostEntityData.cpp [code] |
Ghost entity data structure. | |
file | GhostEntityData.hpp [code] |
Ghost entity data structure. | |
file | GraphCutterBase.hpp [code] |
Graph cutter base class (abstract) | |
file | GraphCutterParMETIS.hpp [code] |
Class that partitions the graph associated with a mesh. Uses the ParMETIS graph processing library. | |
file | GraphCutterZoltan.hpp [code] |
Class that partitions the graph associated with a mesh. Uses the Zoltan graph processing library. | |
file | GraphUtil.hpp [code] |
Utilitary functions and type definitions for graph partitioning. | |
file | InternalEntitySelector.cpp [code] |
This file implements the standard selector for internal entities. | |
file | InternalEntitySelector.hpp [code] |
It contains the standard selector for internal entities. | |
file | Marker.cpp [code] |
Implementations for Marker.hpp. | |
file | Marker.hpp [code] |
Basic definition of markers. | |
file | MarkerDefinitions.hpp [code] |
A simple implementations of Markers. | |
file | MeshChecks.hpp [code] |
Base utilities operating on meshes. | |
file | MeshColoring.cpp [code] |
file | MeshColoring.hpp [code] |
File containing a class for coloring meshes. | |
file | MeshData.cpp [code] |
File containing a class for handling spatial discretization. | |
file | MeshData.hpp [code] |
File containing a class for handling spatial discretization. | |
file | MeshElement.hpp [code] |
Zero dimensional entity. | |
file | MeshElementBare.cpp [code] |
Special routines to read meshes and special structures for sides and faces handling. | |
file | MeshElementBare.hpp [code] |
Special routines to read meshes and special structures for sides and faces handling. | |
file | MeshElementMarked.hpp [code] |
Geometric elements. | |
file | MeshEntity.cpp [code] |
file | MeshEntity.hpp [code] |
This file contains the MeshEntity class. | |
file | MeshEntityContainer.hpp [code] |
The file contains two classes implementing a wrap up of Standard Library vector class to allow indexing from one. | |
file | MeshLoadingUtility.hpp [code] |
Base utilities operating on meshes. | |
file | MeshPartBuilder.hpp [code] |
Class that builds a mesh part, after the graph has been partitioned. | |
file | MeshPartitioner.hpp [code] |
Class that handles mesh partitioning. | |
file | MeshPartitionTool.hpp [code] |
Class that does flexible mesh partitioning. | |
file | MeshUtility.cpp [code] |
Base utilities operating on meshes. | |
file | MeshUtility.hpp [code] |
Base utilities operating on meshes. | |
file | MeshVertex.cpp [code] |
Zero dimensional entity. | |
file | MeshVertex.hpp [code] |
Zero dimensional entity. | |
file | MeshVolumeSubdivision.hpp [code] |
file | NeighborMarker.hpp [code] |
file | RegionMesh.cpp [code] |
File containing 3D Mesh Class Implementation. | |
file | RegionMesh.hpp [code] |
File containing Mesh Classes. | |
file | RegionMesh1DBuilders.hpp [code] |
Contains methods to generate 1D meshes. | |
file | RegionMesh1DStructured.hpp [code] |
Contains methods to generate 1D meshes. | |
file | RegionMesh2DStructured.cpp [code] |
Contains methods which generate 2D structured meshes. | |
file | RegionMesh2DStructured.hpp [code] |
Contains methods which generate 2D structured meshes. | |
file | RegionMesh3DStructured.cpp [code] |
Contains methods which generate structured meshes. | |
file | RegionMesh3DStructured.hpp [code] |
Contains methods which generate structured meshes. | |