LifeV
|
Contains methods which generate structured meshes. More...
#include <lifev/core/LifeV.hpp>
#include <lifev/core/mesh/RegionMesh.hpp>
#include <lifev/core/mesh/MeshChecks.hpp>
#include <fstream>
Go to the source code of this file.
Namespaces | |
LifeV | |
Default Physical Solver. | |
Methods | |
markerID_Type | regularMeshPointPosition (const UInt &i_x, const UInt &i_y, const UInt &i_z, const UInt &n_x, const UInt &n_y, const UInt &n_z) |
This method gives the flags for a parallelepiped. More... | |
template<typename GeoShape , typename MC > | |
void | regularMesh3D (RegionMesh< GeoShape, MC > &mesh, markerID_Type regionFlag, const UInt &m_x, const UInt &m_y, const UInt &m_z, bool verbose=false, const Real &l_x=1.0, const Real &l_y=1.0, const Real &l_z=1.0, const Real &t_x=0.0, const Real &t_y=0.0, const Real &t_z=0.0) |
This method generate a parallelepiped structured mesh. More... | |
Contains methods which generate structured meshes.
Such methods will be usefull in order to test problems at different scales.
Definition in file RegionMesh3DStructured.hpp.