LifeV
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#include <boost/unordered_set.hpp>
#include <lifev/core/LifeV.hpp>
#include <lifev/core/mesh/Marker.hpp>
#include <lifev/core/mesh/RegionMesh.hpp>
#include <unordered_set>
Go to the source code of this file.
Data Structures | |
class | NeighborMarker< FlagPolicy > |
class | NeighborMarkerCommon< MT > |
Namespaces | |
LifeV | |
Default Physical Solver. | |
Typedefs | |
typedef std::unordered_set< ID > | neighbors_Type |
typedef std::vector< neighbors_Type > | neighborList_Type |
typedef NeighborMarkerCommon< MarkerIDStandardPolicy > | neighborMarkerCommon_Type |
The NeighborMarkerCommon: uses all defaults except for Points. More... | |
Functions | |
template<typename MeshType > | |
void | createPointNeighbors (MeshType &mesh) |
this routine generates point neighbors for the given mesh More... | |
template<typename MeshType > | |
void | createPointNeighbors (MeshType const &mesh, neighborList_Type &neighborList) |
Definition in file NeighborMarker.hpp.