LifeV
|
Contains methods which generate 2D structured meshes. More...
#include <lifev/core/LifeV.hpp>
#include <lifev/core/mesh/RegionMesh.hpp>
#include <lifev/core/mesh/MeshChecks.hpp>
Go to the source code of this file.
Namespaces | |
LifeV | |
Default Physical Solver. | |
LifeV::Structured2DLabel | |
Functions | |
markerID_Type | regularMeshPointPosition2D (const UInt &i_x, const UInt &i_y, const UInt &n_x, const UInt &n_y) |
This method gives the flags for a rectangle. More... | |
template<typename MeshType > | |
void | regularMesh2D (MeshType &mesh, markerID_Type regionFlag, const UInt &m_x, const UInt &m_y, bool verbose=false, const Real &l_x=1.0, const Real &l_y=1.0, const Real &t_x=0.0, const Real &t_y=0.0) |
This method generate a rectangular structured mesh. More... | |
Variables | |
const markerID_Type | INTERNAL = 0 |
Label for the internal entities. More... | |
const markerID_Type | BOTTOM = 1 |
Label for the bottom boundary edge. More... | |
const markerID_Type | LEFT = 2 |
Label for the left boundary edge. More... | |
const markerID_Type | TOP = 3 |
Label for the top boundary edge. More... | |
const markerID_Type | RIGHT = 4 |
Label for the right boundary edge. More... | |
const markerID_Type | TOP_LEFT = 7 |
Label for the top and left boundary corner. More... | |
const markerID_Type | BOTTOM_RIGHT = 5 |
Label for the bottom and right boundary corner. More... | |
const markerID_Type | BOTTOM_LEFT = 8 |
Label for the bottom and left boundary corner. More... | |
const markerID_Type | TOP_RIGHT = 6 |
Label for the top and right boundary corner. More... | |
Contains methods which generate 2D structured meshes.
Definition in file RegionMesh2DStructured.hpp.