LifeV
LifeV::EntityFlags Namespace Reference

available bit-flags for different geometric properties More...

Functions

const flag_Type DEFAULT (0x00)
 
const flag_Type PHYSICAL_BOUNDARY (0x01)
 
const flag_Type INTERNAL_INTERFACE (0x02)
 
const flag_Type SUBDOMAIN_INTERFACE (0x04)
 
const flag_Type OVERLAP (0x08)
 
const flag_Type CUTTED (0x10)
 
const flag_Type VERTEX (0x20)
 
const flag_Type GHOST (0x40)
 
const flag_Type ALL (0x7F)
 
const UInt number (7)
 
std::string name (const flag_Type &flag)
 

Detailed Description

available bit-flags for different geometric properties

Function Documentation

◆ DEFAULT()

const flag_Type LifeV::EntityFlags::DEFAULT ( 0x00  )
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◆ PHYSICAL_BOUNDARY()

const flag_Type LifeV::EntityFlags::PHYSICAL_BOUNDARY ( 0x01  )
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◆ INTERNAL_INTERFACE()

const flag_Type LifeV::EntityFlags::INTERNAL_INTERFACE ( 0x02  )

◆ SUBDOMAIN_INTERFACE()

const flag_Type LifeV::EntityFlags::SUBDOMAIN_INTERFACE ( 0x04  )
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◆ OVERLAP()

const flag_Type LifeV::EntityFlags::OVERLAP ( 0x08  )

◆ CUTTED()

const flag_Type LifeV::EntityFlags::CUTTED ( 0x10  )

◆ VERTEX()

const flag_Type LifeV::EntityFlags::VERTEX ( 0x20  )
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◆ GHOST()

const flag_Type LifeV::EntityFlags::GHOST ( 0x40  )
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◆ ALL()

const flag_Type LifeV::EntityFlags::ALL ( 0x7F  )

◆ number()

const UInt LifeV::EntityFlags::number ( )

◆ name()

std::string name ( const flag_Type flag)

Definition at line 16 of file MeshEntity.cpp.