LifeV
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available bit-flags for different geometric properties More...
Functions | |
const flag_Type | DEFAULT (0x00) |
const flag_Type | PHYSICAL_BOUNDARY (0x01) |
const flag_Type | INTERNAL_INTERFACE (0x02) |
const flag_Type | SUBDOMAIN_INTERFACE (0x04) |
const flag_Type | OVERLAP (0x08) |
const flag_Type | CUTTED (0x10) |
const flag_Type | VERTEX (0x20) |
const flag_Type | GHOST (0x40) |
const flag_Type | ALL (0x7F) |
const UInt | number (7) |
std::string | name (const flag_Type &flag) |
available bit-flags for different geometric properties
const flag_Type LifeV::EntityFlags::DEFAULT | ( | 0x00 | ) |
const flag_Type LifeV::EntityFlags::PHYSICAL_BOUNDARY | ( | 0x01 | ) |
const flag_Type LifeV::EntityFlags::INTERNAL_INTERFACE | ( | 0x02 | ) |
const flag_Type LifeV::EntityFlags::SUBDOMAIN_INTERFACE | ( | 0x04 | ) |
const flag_Type LifeV::EntityFlags::OVERLAP | ( | 0x08 | ) |
const flag_Type LifeV::EntityFlags::CUTTED | ( | 0x10 | ) |
const flag_Type LifeV::EntityFlags::VERTEX | ( | 0x20 | ) |
const flag_Type LifeV::EntityFlags::GHOST | ( | 0x40 | ) |
const flag_Type LifeV::EntityFlags::ALL | ( | 0x7F | ) |
const UInt LifeV::EntityFlags::number | ( | 7 | ) |
std::string name | ( | const flag_Type & | flag | ) |
Definition at line 16 of file MeshEntity.cpp.