LifeV
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MeshVertex - Zero dimensional entity. More...
#include <MeshElement.hpp>
Private Attributes | |
point_Type const * | M_points [GeoShape::S_numPoints] |
Public Types | |
typedef GeoShape | geoShape_Type |
typedef PointType | point_Type |
static const UInt | S_numLocalPoints = GeoShape::S_numPoints |
Number of points associated to the entity. More... | |
static const UInt | S_numLocalVertices = GeoShape::S_numVertices |
Number of Vertices associated to the entity. More... | |
Constructor & Destructor | |
MeshElement () | |
Empty Constructor. More... | |
MeshElement (ID identity) | |
Declares item identity. More... | |
MeshElement (const MeshElement< GeoShape, PointType > &element) | |
Copy constructor. More... | |
~MeshElement () | |
Destructor. More... | |
Operators | |
MeshElement & | operator= (MeshElement const &element) |
The equivalence operator. More... | |
Methods | |
std::ostream & | showMe (bool verbose=false, std::ostream &c=std::cout) const |
Display general information about the content of the class. More... | |
void | swapPoints (const ID &firstIdentity, const ID &secondIdentity) |
Swap Points. More... | |
void | reversePoints () |
Reverses the points of the element. More... | |
void | exchangePoints (const ID oldToNew[GeoShape::S_numPoints]) |
Exchange points. More... | |
point_Type const & | point (ID const identity) const |
Returns the point of identity indicated in the argument. More... | |
point_Type const & | reversepoint (ID const identity) const |
Returns the point of identity indicated in the argument. More... | |
Set Methods | |
void | setPoint (ID const identity, point_Type const &point) |
Inserts a point using point references. More... | |
bool | setPointWithBoundaryCheck (ID const identity, point_Type const &point) |
Inserts a point using point references with forced boundary check. More... | |
void | setPoint (ID const identity, point_Type const *point) |
Inserts a point using pointers. More... | |
bool | setPointWithBoundaryCheck (ID const identity, point_Type const *point) |
Inserts a point using pointers with forced boundary check. More... | |
markerID_Type | setStrongerMarkerIDAtPoint (const ID &identity, markerID_Type const &flag) const |
Sets the Marker ID of a point. More... | |
Get Methods | |
point_Type const * | points () const |
Returns the points vector. More... | |
Additional Inherited Members | |
Public Types inherited from MeshEntity | |
enum | SwitchId { LOCALID = 0, GLOBALID = 1 } |
Indicator for local or global id. More... | |
Public Member Functions inherited from MeshEntity | |
MeshEntity () | |
Empty Constructor. More... | |
MeshEntity (const ID &id, const flag_Type &flag=EntityFlags::DEFAULT) | |
Constructor with a single value for both identifiers. More... | |
MeshEntity (const ID &id, const ID &lid, const flag_Type &flag=EntityFlags::DEFAULT) | |
Full constructor, where both identifiers are specified. More... | |
MeshEntity (const ID &id, const bool &boundary) | |
backward-compatible constructor More... | |
virtual | ~MeshEntity () |
Destructor. More... | |
void | showMe (std::ostream &output=std::cout) const |
Displays the informations stored by this class. More... | |
void | setId (const ID &id) |
Method to set the global identifier. More... | |
void | setLocalId (const ID &id) |
Method to set the local identifier. More... | |
void | setBoundary (const bool &boundary) |
Set method for the boundary indicator. More... | |
void | replaceFlag (const flag_Type &flag) |
Replace method for the entity flag. More... | |
void | setFlag (const flag_Type &flag) |
Sets a flag. More... | |
void | unSetFlag (const flag_Type &flag) |
Remove a flag. More... | |
const ID & | id () const |
Method to get the global identifier. More... | |
const ID & | localId () const |
Method to get the local identifier. More... | |
bool | boundary () const |
Tells if it is on the boundary. More... | |
bool | isOwned () const |
Tells if the entity is owned by current process. More... | |
const flag_Type & | flag () const |
returns the entity flag More... | |
MeshVertex - Zero dimensional entity.
Base class for Multidimensional basis Geometric Entities.
Definition at line 59 of file MeshElement.hpp.
typedef GeoShape geoShape_Type |
Definition at line 73 of file MeshElement.hpp.
typedef PointType point_Type |
Definition at line 74 of file MeshElement.hpp.
MeshElement | ( | ) |
Empty Constructor.
Definition at line 240 of file MeshElement.hpp.
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explicit |
Declares item identity.
Identity | Element identity |
Definition at line 247 of file MeshElement.hpp.
MeshElement | ( | const MeshElement< GeoShape, PointType > & | element | ) |
Copy constructor.
Element | MeshElement to be copied |
Definition at line 254 of file MeshElement.hpp.
~MeshElement | ( | ) |
Destructor.
Definition at line 265 of file MeshElement.hpp.
MeshElement< GeoShape, PointType > & operator= | ( | MeshElement< GeoShape, PointType > const & | element | ) |
The equivalence operator.
Element | Equivalent MeshElementMarked0D |
Definition at line 272 of file MeshElement.hpp.
std::ostream & showMe | ( | bool | verbose = false , |
std::ostream & | c = std::cout |
||
) | const |
Display general information about the content of the class.
List of things displayed in the class
verbose | If true more information is displayed |
c | Output |
Definition at line 287 of file MeshElement.hpp.
Swap Points.
firstIdentity | Identity of the first point to be swapped |
secondIdentity | Identity of the second point to be swapped |
Definition at line 308 of file MeshElement.hpp.
void reversePoints | ( | ) |
Reverses the points of the element.
Useful in the phase of building a mesh if you want to change the orientation of the element. First point becomes last etc.etc
Definition at line 314 of file MeshElement.hpp.
void exchangePoints | ( | const ID | oldToNew[GeoShape::S_numPoints] | ) |
Exchange points.
Exchanges points according to a list of old-to-new local identity numbering
oldToNew | New local identity of a point |
Definition at line 331 of file MeshElement.hpp.
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inline |
Returns the point of identity indicated in the argument.
identity | Identity of the point |
Definition at line 346 of file MeshElement.hpp.
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inline |
Returns the point of identity indicated in the argument.
It starts from the last point and it follows the rule: vertices first. It may be used to access the points of a Geometry Element in a reverse way (i.e. with the opposite MeshElementMarked orientation)
identity | Identity of the point |
Definition at line 354 of file MeshElement.hpp.
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inline |
Inserts a point using point references.
identity | Identity of the point to be inserted |
point | Point to be inserted |
Definition at line 362 of file MeshElement.hpp.
bool setPointWithBoundaryCheck | ( | ID const | identity, |
point_Type const & | point | ||
) |
Inserts a point using point references with forced boundary check.
identity | Identity of the point to be inserted |
point | Point to be inserted |
Definition at line 369 of file MeshElement.hpp.
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inline |
Inserts a point using pointers.
identity | Identity of the point to be inserted |
point | Point to be inserted |
Definition at line 382 of file MeshElement.hpp.
bool setPointWithBoundaryCheck | ( | ID const | identity, |
point_Type const * | point | ||
) |
Inserts a point using pointers with forced boundary check.
identity | Identity of the point to be inserted |
point | Point to be inserted |
Definition at line 389 of file MeshElement.hpp.
markerID_Type setStrongerMarkerIDAtPoint | ( | const ID & | identity, |
markerID_Type const & | flag | ||
) | const |
Sets the Marker ID of a point.
Sets the Marker ID the stronger between the stored one and the one provided by the argument
identity | Elemental numbering of the point to be inserted |
point | Point to be inserted |
Definition at line 401 of file MeshElement.hpp.
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inline |
Returns the points vector.
The method allows to access coordinates but not modify them
Definition at line 218 of file MeshElement.hpp.
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static |
Number of points associated to the entity.
Definition at line 69 of file MeshElement.hpp.
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static |
Number of Vertices associated to the entity.
Definition at line 71 of file MeshElement.hpp.
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private |
Definition at line 226 of file MeshElement.hpp.