LifeV
lifev/eta/tutorials/9_ETA_QRProvider/main.cpp File Reference

Tutorial about the quadrature rule in the ETA. More...

#include <Epetra_ConfigDefs.h>
#include <Epetra_SerialComm.h>
#include <lifev/core/LifeV.hpp>
#include <lifev/core/fem/QuadratureRuleProvider.hpp>
#include <lifev/core/mesh/MeshPartitioner.hpp>
#include <lifev/core/mesh/RegionMesh3DStructured.hpp>
#include <lifev/core/mesh/RegionMesh.hpp>
#include <lifev/core/array/MatrixEpetra.hpp>
#include <lifev/eta/fem/ETFESpace.hpp>
#include <lifev/eta/expression/Integrate.hpp>
#include <boost/shared_ptr.hpp>
+ Include dependency graph for lifev/eta/tutorials/9_ETA_QRProvider/main.cpp:

Go to the source code of this file.

Typedefs

typedef RegionMesh< LinearTetramesh_Type
 
typedef MatrixEpetra< Realmatrix_Type
 

Functions

int main (int argc, char **argv)
 

Detailed Description

Tutorial about the quadrature rule in the ETA.

Author
Samuel Quinodoz samue.nosp@m.l.qu.nosp@m.inodo.nosp@m.z@ep.nosp@m.fl.ch
Date
28-06-2012

In this tutorial, we show how to better select the quadrature rule, via the dedicated class called QuadratureRuleProvider. This is the right way to access quadrature rules.

Tutorial 1 should be read before, to understand the basic concepts.

Definition in file lifev/eta/tutorials/9_ETA_QRProvider/main.cpp.

Typedef Documentation

◆ mesh_Type

◆ matrix_Type

Function Documentation

◆ main()

int main ( int  argc,
char **  argv 
)