LifeV
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class to manage ghost data across procs More...
#include <bitset>
#include <EpetraExt_HDF5.h>
#include <lifev/core/LifeV.hpp>
#include <lifev/core/util/LifeChronoManager.hpp>
#include <lifev/core/array/MapEpetra.hpp>
#include <lifev/core/mesh/NeighborMarker.hpp>
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Data Structures | |
class | GhostHandler< MeshType > |
GhostHandler. More... | |
Namespaces | |
LifeV | |
Default Physical Solver. | |
LifeV::anonymous_namespace{GhostHandler.hpp} | |
Typedefs | |
typedef std::bitset< 4 > | NeighborType |
Functions | |
void | writeNeighborMap (EpetraExt::HDF5 &file, neighborList_Type &list, std::string const &name) |
void | readNeighborMap (EpetraExt::HDF5 &file, neighborList_Type &list, std::string const &name) |
bool | isInside (markerID_Type const &pointMarker, std::vector< int > const &markerIDList) |
Variables | |
NeighborType const | POINT_NEIGHBORS = 0x1 |
NeighborType const | RIDGE_NEIGHBORS = 0x2 |
NeighborType const | FACET_NEIGHBORS = 0x4 |
NeighborType const | ELEMENT_NEIGHBORS = 0x8 |
NeighborType const | ALL_NEIGHBORS = POINT_NEIGHBORS | RIDGE_NEIGHBORS | FACET_NEIGHBORS | ELEMENT_NEIGHBORS |